Major spoilers here for now, if you don't want to see them, stop reading right now.
After your initial cutscenes and battle tutorial, you are dumped into an alleyway with a small Lalafell named Yayatoki. Speaking with him, he will make sure you are OK, and then direct you to either come with him to the Adventurers' Guild at a place called "The Quicksand" or you can find your way on your own. Unless you feel like hoofing it, I'd accept his offer and go with him by selecting "Yes, by all means.". If you want to walk, select "No, I will find my own way.".
The Quicksand : Part I
Upon entering The Quicksand, you see a cheeky little Lalafell named Momodi. Before you can get acquainted, the mysterious Thancred shows up and introduces himself to Momodi as well. They speak and after he spends some time flattering her, they discuss rumors of a war that is going on. After that, he takes his leave of you both. You then enter an instance for further dealings with Momodi.
Once you enter the instance, select Momodi, and choose the "Court in the Sands" topic of conversation. Momodi notices that you've managed to pick up a small treasure, and more will come of that later, but for now she wants you to go attune yourself with the aetheryte at Camp Black Brush. She also gives you an NPC Linkpearl which you can use to communicate with her while you're out and about. She also marks the location of the camp on your map. She the leaves you, but not before informing you that she does "enjoy hearin' 'bout a lady's talk of how manhoods measure up from time to time." (I have a feeling male characters see something else).
Camp Black Brush Once you leave that instance, take Momodi's advice and head to Camp Black Brush. Before you leave, open your menu and select the NPC Linkpearls option, and choose the Adventurers' Guild linkpearl. You know when you need to check the linkpearl because you will see a yellow linkpearl icon next to the time in the upper right corner.
After you select the linkpearl, Momodi will speak with you, expressing surprise that you were able to figure it out. Head out of the north gate that leads to Central Thanalan, and make your way to the spot on the map where the ??? is. Once there, when you get in range of the aetheryte, open your menu and select Aetheryte. This will attune you to Camp Black Brush. Momodi will come on your linkpearl to tell you to either try out the guildleve that she slipped to you, or to come back to The Quicksand, whichever you prefer. Pick either, and head back to The Quicksand to continue.
The Quicksand : Part II Once you make it back to The Quicksand, Momodi is now behind the counter. Go speak to her, and select the "Court in the Sands" conversation topic again. She explains how to add actions to your toolbar, and I believe most classes will receive a new action at this point (I got Wrist Flick as my class was Fisher. After that, she directs you to take your treasure she inspected earlier to the Goldsmiths' Guild to see if they want to buy it, and she also tells you to check out the Gladiators' Guild over at the Coliseum to see if you can make some money there.
The Goldsmiths' Guild When you get to the Goldsmiths' Guild, speak with Elecotte, who is to the right of the door as you walk in to the guild. A cut-scene will commence where you have your treasure appraised, and then Niellefresne will step in and give you 1000g for it (he says he will give you 100g, not sure which part is the typo).
The Coliseum
After you finish up with the Goldsmiths' Guild, head over to the Coliseum and the Gladiators' Guild. Upon approaching the door, you will enter a cut-scene where you meet a Roegadyn named Greinfarr. He explains that he needs you to enter their champion's tourney. Agree, and then head to the back of the guild, down some stairs, and when you get the alert icon (that exclamation point at the top middle of your screen, same as you see for aetheryte's), open your menu and select "Door". This will get you started in the tournament. No worries if you are not a Disciple of War, winning is not a requirement.
Once the battle is over, you will have entered back into the instance that you started when you approached the Gladiators' Guild. Run back up the stairs and the instance will end. Your journal will be updated with new details about this quest line. Lastly, you should see a glowing linkperl in the top right corner again signifying that Momodi wants to chat. She informs you that the Miners' Guild is recruiting, and that you should go check out Amajina & Sons Mineral Concern. What are you waiting for!?
Amajina & Sons Mineral Concern Once you arrive, speak with Linette, who is to the right of the door as you walk in to the guild. Select the "Court in the Sands" conversation topic, and another cut-scene commences. She starts to explain the rules of the Miners' Guild and then F'lhaminn begins singing. Then a commotion breaks out, interrupting F'lhaminns' song. It seems the Thaumaturge Corguevais that was responsible for the monster attack at the opening cut-scene was trying to steal from the guilds' mine. These two miners mean him harm, and F'lhaminn wants you to help her stop the fight!
Your journal is updated, and you enter another instance. Speak with F'lhaminn, and she will direct you to perform a series of emotes at her. You must first do each emote as she asks, then you must direct them at the two miners who are attacking Corquevais. The order of emotes are:
This table shows which emotes to perform on which miner, who are up on the stage shouting at Corquevais. One emote from the list towards each miner is sufficient to get them to focus on you.
These emotes cause the miners to turn and come after you instead! Luckily there are two Lalafell named Seserukka and Popokkuli who take these miners to task for trying to handle justice on their own, and toss them out of the guild.
After that little scene, you are back in the instance, and you need to head over and speak with F'lhaminn, who gets Corguevais to explain what is going on. After this, Corguvais leaves, and Linette asks you to take a message to the leader of the people living at Camp Black Brush, explaining that they are going to take harsher measures against people stealing from them. F'lhaminn decides to accompany you to the camp, and asks you to meet at the Gate of Nald (the north exit to Central Thanalan).
Escort! Head to the North gate, walk down the road just outside the gate, and you will begin an escort quest where you have to get F'lhaminn safely to Camp Black Brush.
NOTE: You must walk exactly down the road. If you walk to the side of the road as soon as you exit the gate, you will miss the instance activation point.
Various marmot type mobs will spawn, but are easily dealt with. Once there, a little girl is injured, which turns out to be Ascilia, who you have seen earlier. Corguevais appears and heals her, and she promptly attacks him saying it is his fault her father is injured. Thancred shows up and escortes Ascilia back to Ul'dah, and lets Corguevais know that Ascilia's father is at Frondaile's Phrontistery. Ascilia delivers the Miners' Guild message. Return to the Miners' Guild and you are rewarded 3,000g for helping out. If you are curious to see what has happened to Ascilia's father, then read on!
Phrontistery? Frondaile's Phrontistery is actually the Alchemists' Guild, and is on the upper level of Ul'dah. Head up there and speak with Nogeloix, who will direct you to the door almost due south from him. When you approach this door, you will see the alert and should open your menu and select "Door".
Note: if you speak with Nogeloix and a cut scene doesn't trigger try speaking with Momodi through your NPC linkshell.
Upon entering, you meet Faustigeant, who directs you to make a survey of the sick rooms. Navigate the sick rooms until you come across a door, near the well-washed leech. You will find that Ascilia's father, warburton, has passed. Corguevais mentions something about contacting the superiors, and then leaves. Once you finish this, your linkpearl starts glowing: Momodi wants to talk. She asks you to come back to The Quicksand again, as she has something to give you.
The Quicksand : Part III After all of this trudging around Ul'dah and the surrounding areas, once you make it back to The Quicksand for the third and final time, Momodi has a nice bonus waiting for you in the form of 6,000g.
Notes
•While doing the escort section doesn't require a Disciple of War job, it does make it easier. I was able to take out the instance mobs with two Stone Throw, but with a bow and arrow it was even easier.
•If your character is a Conjurer, select an elemental specialization by assigning points to the element you want to use. Use this elemental spell during the escort section to take out the instance mobs in one shot.
Journal Entries You have found the famous Quicksand, the Ul'dahn branch of the Adventurers' Guild, and had the pleasure of meeting its proprietor, Momodi, who caters to the whims of the region's adventurers with the tough love of a mother. Speak to Momodi again to learn even more of the your bretheren and their exploits in the south.
Momodi of the Quicksand has urged you to venture forth to Camp Black Brush and attune yourself with the aetheryte located there. Camp Black Brush is closest of Thanalan's camps to the city. Any fledging adventurer equipped with an adequate map should have minimal trouble finding it.
Upon attuning to the aetherye (sic) found at Camp Black Brush, Momodi of the Quicksand promptly contacted you via the linkpearl she fashioned you with earlier. She confessed to unabashedly smuggling a guildleve amongst your belongings, leaving the decision to undertake or not completely up to you. Whatever you choose to do, return to the Quicksand once you have adventured to your heart's content.
Speak again to Momodi, proud proprietor of the Quicksand.
Momodi of the Adventurers' Guild has told you of some of the other guilds to which Ul'dah is home. She has also suggested that the Velodyna Cosmos you obtained at the parade may well fetch a hefty sum from the goldsmiths of Eshtaime's Lapidaries. In addition, you have learned that the fighting at the Coliseum, home of the sword-wielding gladiators, is another means of earning potentially enormous sums of gil - should you be victorious. Visit these guilds and see what Ul'dah has to offer, using your map should you have need of it.
Visiting the Coliseum and Eshtaime's Lapidaries yielded a wealth of new information. Use your linkpearl to contact Momodo and speak to her of what you have learned.
Momodi has taught you of the Amajina & Sons Mineral Concern in Ul'dah, home to the Miner's Guild. Visit the Concern to continue in your efforts to learn all there is to know of this majestic city.
You witnessed an altercation of sorts break own at Amajina & Sons Mineral Concern. It seems the thaumatiurge Corguevais has stolen away into the shafts illegally with the intention of mining up whatever valuable ores and gems he could. Speak to the Songstress of Ul'dah, F'lhaminn, to discovery some method of quelling the donnybrook.
F'lhaminn was kind enough to teach you the expressive motions "furious," "beckon," "laugh," "deny," "upset," and "soothe." Use them wisely, and put and (sic) end to Corguevais's persection at the hands of the enraged miners.
Your timely expressions spared Corguevais a horrible fate at the hands of the miners. Immediately afterwards, the Lalafell twin brothers Popokkuli and Seserukka appeared and chased off those causing the trouble. Speak to F'lhaminn to make learn what you might of events at the Miners; Guild.
The miners will not tolerate illegal mining within the shafts. You have been charged to take word of stricter punishments being levied against perpetrators to the poor living beyond the city. F'lhaminn has offered to go along with you. Prepare for the journey and meet her at the Gate of Nald in the north of the city.
You arrived safely at Camp Black Brush together with F'lhaminn to find people there in an agitated state. The camp had just come under attack from a beast of some sort, and a small girl names Ascilia was narrowly rescued from its clutches. When the thaumaturge Corguevais attempted to tend to her, she shied away from him and broke into a fit of crying. Try to talk to Ascilia and find out the cause of her tears.
Your conversation with the camp leader revealed that a great disaster once occurred in Ul'dah's mines under the operation of Amajina & Sons Mineral Concern. The Concern taking whatever measures it must to prevent another such tragedy from happening. Your task complete, return to the Miners' Guild with F'lhaminn.
F'lhaminn paid you her thanks for traveling to the camp with her. Contact Momodi of the Adventurers' Guild and tell her your tale.
Disaster has struck in the mines, and the dead and injured are vast. Go to Frondale's Phrontistery, using your map if need be, and see if there is any work to be had.
Within Frondale's Phrontistery, you find Master Faustigeant and Checheroya speaking about the accident in the mines. Upon learning that you have come to help, Master Faustigeant has ordered you to make the rounds of the sickrooms.
In one of the Phrontistery's sickrooms, you fin young Ascilia, mourning the death of her father, Warburton. As Corguevais attempts to comfort her, she reveals that her father had said Ul'dah was in great danger, but she knows no further details. She has no family left to her, and no coin to pay for a proper funeral for her father. Contact Momodi of the Adventurers' Guild and tell her of this latest development.
Momodi has asked that you come and see her. Return to the Quicksand with all haste.
Nicodemus Bell Admin replied
765 weeks ago